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| | AreaSymbol () noexcept |
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| | ~AreaSymbol () override |
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| void | createRenderables (const Object *object, const VirtualCoordVector &coords, ObjectRenderables &output, Symbol::RenderableOptions options) const override |
| | Creates renderables for a generic object. More...
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| void | createRenderables (const PathObject *object, const PathPartVector &path_parts, ObjectRenderables &output, Symbol::RenderableOptions options) const override |
| | Creates renderables for a path object. More...
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| void | createRenderablesNormal (const PathObject *object, const PathPartVector &path_parts, ObjectRenderables &output) const |
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| void | createHatchingRenderables (const PathObject *object, const PathPartVector &path_parts, ObjectRenderables &output, const MapColor *color) const |
| | Creates area hatching renderables for a path object. More...
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| void | colorDeletedEvent (const MapColor *color) override |
| | Called when a color is removed from the map. More...
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| bool | containsColor (const MapColor *color) const override |
| | Returns if the given color is used by this symbol. More...
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| const MapColor * | guessDominantColor () const override |
| | Returns the dominant color of this symbol. More...
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| void | replaceColors (const MapColorMap &color_map) override |
| | Replaces colors used by this symbol. More...
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| void | scale (double factor) override |
| | Scales the symbol. More...
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| qreal | dimensionForIcon () const override |
| | Returns the dimension which shall considered when scaling the icon. More...
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| const MapColor * | getColor () const |
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| void | setColor (const MapColor *color) |
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| int | getMinimumArea () const |
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| int | getNumFillPatterns () const |
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| void | setNumFillPatterns (int count) |
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| FillPattern & | getFillPattern (int i) |
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| const FillPattern & | getFillPattern (int i) const |
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| bool | hasRotatableFillPattern () const |
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| SymbolPropertiesWidget * | createPropertiesWidget (SymbolSettingDialog *dialog) override |
| | Creates a properties widget for the symbol. More...
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| | Symbol (Type type) noexcept |
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| virtual | ~Symbol () |
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| Symbol & | operator= (const Symbol &)=delete |
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| Symbol & | operator= (Symbol &&)=delete |
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| virtual bool | validate () const |
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| bool | equals (const Symbol *other, Qt::CaseSensitivity case_sensitivity=Qt::CaseSensitive) const |
| | Checks for equality to the other symbol. More...
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| bool | stateEquals (const Symbol *other) const |
| | Checks protected/hidden state for equality to the other symbol. More...
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| Type | getType () const |
| | Returns the type of the symbol. More...
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| const PointSymbol * | asPoint () const |
| | Case to PointSymbol with type checking. More...
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| PointSymbol * | asPoint () |
| | Case to PointSymbol with type checking. More...
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| const LineSymbol * | asLine () const |
| | Case to LineSymbol with type checking. More...
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| LineSymbol * | asLine () |
| | Case to LineSymbol with type checking. More...
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| const AreaSymbol * | asArea () const |
| | Case to AreaSymbol with type checking. More...
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| AreaSymbol * | asArea () |
| | Case to AreaSymbol with type checking. More...
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| const TextSymbol * | asText () const |
| | Case to TextSymbol with type checking. More...
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| TextSymbol * | asText () |
| | Case to TextSymbol with type checking. More...
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| const CombinedSymbol * | asCombined () const |
| | Case to CombinedSymbol with type checking. More...
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| CombinedSymbol * | asCombined () |
| | Case to CombinedSymbol with type checking. More...
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| |
| virtual TypeCombination | getContainedTypes () const |
| | Returns the combined bitmask of all symbol types this symbol contains. More...
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| bool | isTypeCompatibleTo (const Object *object) const |
| | Checks if the symbol can be applied to the given object. More...
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| bool | numberEquals (const Symbol *other) const |
| | Returns if the symbol numbers are exactly equal. More...
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| bool | numberEqualsRelaxed (const Symbol *other) const |
| | Returns if the symbol numbers are equal, ignoring trailing zeros. More...
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| void | save (QXmlStreamWriter &xml, const Map &map) const |
| | Saves the symbol in xml format. More...
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| virtual bool | loadingFinishedEvent (Map *map) |
| | Called when loading the map is finished. More...
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| virtual void | createBaselineRenderables (const PathObject *object, const PathPartVector &path_parts, ObjectRenderables &output, const MapColor *color) const |
| | Creates baseline renderables for a path object. More...
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| virtual bool | symbolChangedEvent (const Symbol *old_symbol, const Symbol *new_symbol) |
| | Called when a symbol was changed, replaced, or removed. More...
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| |
| virtual bool | containsSymbol (const Symbol *symbol) const |
| | Returns true if the given symbol is referenced by this symbol. More...
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| QImage | getCustomIcon () const |
| | Returns the custom symbol icon. More...
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| void | setCustomIcon (const QImage &image) |
| | Sets a custom symbol icon. More...
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| QImage | getIcon (const Map *map) const |
| | Returns the symbol's icon. More...
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| QImage | createIcon (const Map &map, int side_length, bool antialiasing=true, qreal zoom=0) const |
| | Creates a symbol icon with the given side length (pixels). More...
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| void | resetIcon () |
| | Clear the symbol's cached icon. More...
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| virtual qreal | calculateLargestLineExtent () const |
| | Returns the largest extent of all primitive lines which are part of the symbol. More...
|
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| const QString & | getName () const |
| | Returns the symbol name. More...
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| QString | getPlainTextName () const |
| | Returns the symbol name with all HTML markup stripped. More...
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| void | setName (const QString &new_name) |
| | Sets the symbol name. More...
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| QString | getNumberAsString () const |
| | Returns the symbol number as string. More...
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| int | getNumberComponent (int i) const |
| | Returns the i-th component of the symbol number as int. More...
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| void | setNumberComponent (int i, int new_number) |
| | Sets the i-th component of the symbol number. More...
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| const QString & | getDescription () const |
| | Returns the symbol description. More...
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| void | setDescription (const QString &new_description) |
| | Sets the symbol description. More...
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| bool | isHelperSymbol () const |
| | Returns if this is a helper symbol (which is not printed in the final map). More...
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| void | setIsHelperSymbol (bool value) |
| | Sets if this is a helper symbol, see isHelperSymbol(). More...
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| bool | isHidden () const |
| | Returns if this symbol is hidden. More...
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| void | setHidden (bool value) |
| | Sets the hidden state of this symbol. More...
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| bool | isProtected () const |
| | Returns if this symbol is protected. More...
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| |
| void | setProtected (bool value) |
| | Sets the protected state of this symbol. More...
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| |
| bool | isRotatable () const |
| | Returns if objects with this symbol can be rotated in arbitrary directions. More...
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| |
|
| enum | Type {
Point = 1,
Line = 2,
Area = 4,
Text = 8,
Combined = 16,
NoSymbol = 0,
AllSymbols = Point | Line | Area | Text | Combined
} |
| | Enumeration of all possible symbol types. More...
|
| |
| enum | RenderableOption { RenderBaselines = 1 << 0,
RenderAreasHatched = 1 << 1,
RenderNormal = 0
} |
| | RenderableOptions denominate variations in painting symbols. More...
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| |
| template<class S > |
| static std::unique_ptr< S > | duplicate (const S &s) |
| | Duplicates a symbol. More...
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| static std::unique_ptr< Symbol > | load (QXmlStreamReader &xml, const Map &map, SymbolDictionary &symbol_dict, int version) |
| | Load the symbol in xml format. More...
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| |
| static std::unique_ptr< Symbol > | makeSymbolForType (Type type) |
| | Returns a newly created symbol of the given type. More...
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| |
| static bool | areTypesCompatible (Type a, Type b) |
| | Returns if the symbol types can be applied to the same object types. More...
|
| |
| static TypeCombination | getCompatibleTypes (Type type) |
| | Returns a bitmask of all types which can be applied to the same objects as the given type. More...
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| |
| static bool | lessByNumber (const Symbol *s1, const Symbol *s2) |
| | Compares two symbols by number. More...
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| static bool | lessByColorPriority (const Symbol *s1, const Symbol *s2) |
| | Compares two symbols by the dominant colors' priorities. More...
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| static constexpr auto | number_components = 3u |
| | Number of components of symbol numbers. More...
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Symbol for PathObjects where the enclosed area is filled with a solid color and / or with one or more patterns.