Posted on 25 April 2013 by Kai Pastor

OpenOrienteering Mapper 0.5.1 was released today. This is a maintenance release which fixes a number of problems found in release 0.5.0. We recommend the update for all users of previous versions. We consider the program stable enough for productive work, though it is always advisable to make regular backups.

Program downloads

Language pack downloads

English, French, German, Latvian, Norwegian and Spanish translations are fully up to date. Additional translations will be released at files/Mapper/0.5.1/translations when they become available. Just download the desired translation and open the downloaded .ts file from the settings dialog.

Documentation and getting help

A basic English manual comes with the program. More resources:

Major changes in 0.5.1

  • Fix for a Windows and Mac OS X printing bug with area fill patterns.

  • Fix for the program hanging in special cases when following the shape of an existing object while drawing.

  • Fix for dashed, closed lines being invisible if too short to have a gap.

  • Fixes for drawing tool quirks when finishing a path by double click, especially while holding Ctrl.

  • An improved method of overprinting simulation.

  • Bugfixes to the DXF import.

  • New and updated translations: French, Latvian, Norwegian and Spanish.

  • Qt library updated to 5.0.2.

Note for Mac users

Mac OS X 10.6 or newer is required. For systems with activated Gatekeeper (10.8 Mountain Lion and partly also 10.7 Lion) the app has to be started once by right clinking on the file and choosing Open. This is because it is not code signed, which would require an annual license fee.

Reporting bugs

The Bug tracker is the right place to lookup and report all kinds of issues with the program. You may also submit feature requests here.


The user wiki is pre-filled with the program manual. If you have hints to share with the mapper community or want to extend the program documentation, please create a SourceForge account and start editing it.

If you are interested in writing a translation, find more information in a developer wiki page. There are no programming skills required!

If you are a programmer with experience in C++ / Qt, or want to help in any other way, we would like to welcome you at our developer mailing list. Useful places with resources are: