Keeps the state of an UndoManager.
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#include <undo_manager.h>
Keeps the state of an UndoManager.
Together with UndoManager::emitChangedSignals(), this allows to easily emit the correct signals after changes to the state of an UndoManager.
◆ State()
OpenOrienteering::UndoManager::State::State |
( |
UndoManager const * |
manager | ) |
|
Constructs a state which is a snapshot of the given UndoManager.
◆ can_redo
bool OpenOrienteering::UndoManager::State::can_redo |
◆ can_undo
bool OpenOrienteering::UndoManager::State::can_undo |
◆ is_clean
bool OpenOrienteering::UndoManager::State::is_clean |
◆ is_loaded
bool OpenOrienteering::UndoManager::State::is_loaded |
The documentation for this struct was generated from the following files: